12/26/2023 0 Comments Phantom brigade update 10Everyone used their second wind during the fight, something I haven’t seen happen in any D&D game for a long time. In the end all of the PCs took a lot of damage. By then there was only one Ghost Orc still fighting so the PCs figured they’d kill it before helping their ally. The next time he dropped he was left for dead. The +2 from Valenae brought him back into the fight on his own. The first time he dropped he managed to roll an 18 on his death save. The only PCs to actually fall unconscious was Belgos. As luck would have it the Orc’s damage with his 2d10+3 attack came up 7, 9 and 8 over the next three rounds. Until then the Wizard was pretty much unscathed so he could take a few hits. He came up from behind the party and attacked the charm Wizard. Until another Ghost Orc joined in the fighting. With only one Ghost Dwarf and one Ghost Orc remaining the party looked like they were going to sail on to an easy victory. They managed to drop three opponents in the same round. He only got to attack once before being killed the next round.Īnd then the tied turned in the favour of the PCs. When the Orc finally managed to make his save he was really low on hit points. While he was immobilized Jarren hit him with a few Magic Missiles and Belgos unloaded his quiver of arrows into the Orc. Having no ranged attacks he resorted to shouting insults. The Orc failed his save and remained outside of the melee for four rounds. The PCs managed to immobilize one of the Orcs early in the combat. Fortunately the PCs had the good sense to keep focusing on those Ghosts that were already bloodied before taking on the fresh Dwarf. That was when another Ghost Dwarf entered the combat. And they hit…a lot.īy the third round five of the six PCs were bloodied, some much worse than others. The Orcs attacked with Battle Axes doing 2d10+3 on a successful hit. Both Dwarves scored a solid hit (one a crit). That attack dealt 3d6+4 damage on a successful hit and half on a miss. The Ghost Dwarves both used their punishing charge and hit. The other two Ghosts attacked the closest opponents, the Rune Priest and the Slayer. Using good tactics (as the adventure indicated they would) the Ghosts began by attacking the PCs who looked the softest, namely Belgos and Jarren. Unfortunately they all focused on different enemies, spreading the damage equally among all of the opponents. At first the PCs managed to hold their own. A quick Religion check made it clear that talking was not an option and that killing the Ghosts wouldn’t destroy them forever, just temporarily. If a way to defeat Vladistone was within their grasp they needed it now.Īs the party approached the library they were beset upon by Ghosts, two Dwarves and two Orcs. The PCs needed to get to the library with all haste. The normally harmless Ghosts started attacking the townsfolk. I command all the Ghosts of the Nentir Vale… all of them.”įrom within the city of Hammerfast, a city filled with Ghost, screams began erupting. Hammerfast’s refusal to produce the Lady of Gold pushed him over the edge. If they could help find a way to defeat the approaching army, he could manage with a few less guards.īefore they could leave the wall, Vladistone erupted with anger. The PC’s commanding officer told them to go. Apparently Faldyra discovered something of vital importance while researching a way to combat the Phantom Brigade. While one of the sergeants posted on the wall exchanged insults with Vladistone, a messenger arrived with an urgent note for the PCs. Let the High Master pay the price for this transgression.” Your walls spawned the corruption that fouled the grave of my love. Vladistone halted the army, stepped forward and addressed the city. The PCs were called up before the encounter began and were already stationed on the wall with the other city guards. The encounter began with the Ghost marching towards Hammerfast. The rest of the party was made up of a Human charm Wizard and a Human Slayer Fighter (both level 2) and a brand new addition to the party, a level 1 Dwarf Rune Priest. Belgos and Valenae were both level 2, Jarren remained level 1. Belgos (the Dragonborn variant), Jarren and Valenae represented the pre-gens. This week the party consisted of six members. After all, who would be dumb enough to attack a walled city full of battle-ready dwarves? Salazar Vladistone, apparently. In order to help repay the townsfolk’s kindness, the PCs were asked to join the city guard as reserve members. After fleeing Inverness, the PCs, Malgram, Faldyra and the rest of the survivors managed to make it all the way back to Hammerfast where they were welcomed and provided with food and shelter.
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